About Me

Everything you need to know

” …To be part of a team working on interesting and original projects, solving creative problems while favoring context over explicit content. Foremost looking at how the whole picture fits well together, I have a keen eye discerning what needs attention to detail and what does not.

// Work Experience

ParadoxNotion – Self Employed ( Feb 2014 – Present )
  • NodeCanvas
  • FlowCanvas
  • Slate Sequencer
  • PolyNav
Culturplay ( Nov 2016 – Dec 2018)
  • Lead 3D Artist
  • Senior Character Modeling / Texturing / Animation
  • Senior Map Elements Modeling / Texturing / Animation
  • Senior VFX and Shaders Authoring
  • Art-Related Editor Tools Coding
Avaca Studios ( Jan 2012 – Nov 2016)
  • Creative Director | Game Designer
  • Senior Character Animator
  • Senior VFX Artist
  • Senior Lighting, Rendering Artist
  • Senior UI / UX Designer
  • 3D Modeling / Texturing Artist
PrimeFocus – Freelance ( Dec 2011 – Feb 2012 )
  • Compositing
  • Rig Removals
  • Matchmoving
  • Set Extensions
Mandatory National Military Service ( Oct 2010 – Jul 2011 )
Intergraphics College ( Jan 2009 – Jun 2009 )
  • Instructor for Softimage, 3D Studio Max & Photoshop courses
Eyelead Software ( Aug 2007 – Oct 2008 )
  • 3D Modeling / Texturing Artist
  • Cinematics Artist
  • VFX Artist
  • Level Designer
Global Show Productions ( Apr 2005 – Sep 2006 )
  • Creative Designer
  • CG Generalist
  • Web Designer

// Skills

Softimage
100%
Cinema4D
70%
Photoshop
100%
Nuke
80%
After Effects
80%
ZBrush
90%
Unity
100%
  • Creative Direction
  • Character Animation
  • Visual Effects
  • Compositing
  • Lighting / Rendering
  • Modeling / Texturing / Shading
  • Motivated, Troubleshooter and Team Player

// Interests

  • Filmaking
  • Storytelling
  • Music Compositing
  • Electronics Tinkering
  • Gaming in any form

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